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New technologies

Human Joystick

A game in which the team is the controller. Players stand on a mat with coloured fields, and a camera turns their movements into the moves of a character on a big screen. The character goes wherever most of the team is standing.

Individual quote · reply within 24 h · all over Poland

A group of people on a colourful mat controlling a game character on screen
Space
At least 4 × 4 m of covered, reasonably level space.
Power
Continuous access to an ordinary 230 V socket is enough.
Internet
No.
Set-up
About an hour.

How Human Joystick works

The team stands on a mat with coloured fields. Each field is one direction in the game. A camera tracks where the players are standing, and the software translates that into the character’s movement on screen. Human Joystick is one of our event attractions. In the same category you will also find virtual reality and NeuroSky.

To make the character turn left, most of the team has to move onto the left field at the same time. It cannot be done without shouting to each other and making quick decisions. That is why the game works so well for team building – and spectators have as much fun as the players.

Personalisation

We set the game up for your event

  • Character and background in your colours

    We adapt the look of the hero and the surroundings to your corporate identity.

  • Game modes

    Collecting points, a race or co-op. You choose the variant that suits the group.

  • Difficulty level

    We match the pace and complexity to the participants. It can be laid-back or serious.

  • Logo on the mat and screen

    Your logo can appear on the game mat and on screen.

Why Human Joystick works at events

  • Team building in practice

    The result depends on how well the team works together. Communication and coordination are part of the game, not an add-on.

  • Fun for players and spectators

    The game is fast-paced. Even those who are not on the mat right now cheer along.

  • Unusual controls

    Few people have ever played without a controller, using only the movement of a whole team. That grabs guests’ attention.

  • Branding

    We tailor the game, characters and surroundings to your brand, so the attraction also carries your message.

Rules of the game

  1. 01

    Splitting into teams

    Participants split into small teams that compete for the best score.

  2. 02

    Taking positions

    The team steps onto the mat. The coloured fields correspond to directions of movement in the game.

  3. 03

    Shared control

    The character moves in a given direction when most of the team stands on the same field.

  4. 04

    Score

    The team dodges obstacles and collects points. The team with the best score wins.

What the service includes

  • Complete game system

    Screen, camera, software and control mats.

  • Technical support

    Set-up, take-down and a technician who keeps the game running throughout the event.

  • Host

    Explains the rules, sets up the teams and lifts the atmosphere.

  • Branding and personalisation

    The character, background and the attraction itself in your company colours.

Where does Human Joystick work best?

Team-building events
Team-building events
Company picnics
Company picnics
Trade fair stands and conferences
Trade fair stands and conferences
Promotional campaigns
Promotional campaigns

Questions and technical requirements

Can't find the answer? Ask via the form – we'll reply within 24 h.

What power supply does Human Joystick need?

Continuous access to an ordinary 230 V socket is enough.

How much space does the game need?

At least 4 × 4 m of covered, reasonably level space. Slightly dimmed lighting also helps the camera see the players clearly.

Is internet access needed?

No. The attraction works without internet access.

How long does set-up take?

About an hour. During this time we set up and calibrate the whole system.

Human Joystick for your event

Tell us when and where you're planning your event. We'll come back within 24 h with a proposal and an individual quote.

Adrian BokuniewiczCEO · replies within 24 h

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